Toniq logo

Reimagining online events worth exploring

Toniq AI combines spatial navigation with AI-powered connection, so online events feel alive

Role

Product Strategy, Product Design & Visual Identity

Timeline

8 Months(August 2025 - April 2026)

Mentor

Blake Hudelson(Co-Founder, BoomPop)

The problem

Virtual networking events are broken

There’s a difference between being at an event and being in one.

Online events solved attendance. What they never solved: the moment two strangers find each other, recognize a reason to talk, and walk away with something worth keeping.

Toniq is an argument that the problem isn’t the video call. It’s the absence of a design.

Ayushi presenting Toniq at the jury review

Jury Presentation

The thesis

Rebuild the room (spatial proximity, ambient awareness, the option to drift) and let AI handle what the room can’t (context, recall, follow-through).

The connection problem stops being a UX problem and becomes a system problem worth solving.

People scattered at varying proximities in a real-world spaceThe same proximity replicated as avatar bubbles inside the Toniq spatial canvas

We talked to 10+ people for our research

10 in-depth interviews across 6 sessions.

Community organizers, event hosts, program emcees, repeat attendees, and graduate students raised on remote-first programs.

Camera-off culture is a load-bearing default

“I’m always kind of paranoid people are going to hear me talking, or like it’s going to be recorded.”

Eleanor

Eleanor

Attendee

Breakout rooms fail at the seam

“Breakout rooms can do, but I don’t know how to use them. Physically you are aware when a person is done talking. Online? I’m not sure.”

Bhavneet

Bhavneet

Attendee

Retaining connection

“If I just make one, just one friend from an event, I think for me the event is successful. But that doesn’t happen.”

Eleanor

Eleanor

Attendee

The “one bridge person” barrier

“No one has made friends virtually through these sessions.”

Thomas

Thomas

Facilitator

Facilitator burnout is invisible labor

“He would love an app that shows the relevant info of each person as they talk, from the worksheet they filled out.”

Dr. Abbassi

Dr. Abbassi

Host & Researcher

Connection evaporates within 72 hours

“Being able to listen to specific people or have side conversations would be interesting.”

Christian

Christian

Content Creator & Host

Two users, two parallel journeys

Two users experienced the same event through different interfaces. Every existing platform designed for one and assumed the other would benefit. They mapped differently.

HOST journey map across Discover · Setup · Use · ReflectionATTENDEE journey map across Discover · Setup · Use · Reflection

Attendee

  • No context of people
  • Can't flow in and out of conversations
  • Connections disappear after the call

Hosts

  • Can't see who's disengaged
  • Forced participation kills energy
  • Hard to find engaging activities

What the map revealed: every breakdown was an information problem. The system knew who was there, who was talking, what was on profiles. It just wasn’t surfacing any of it to the people who needed it.

Why AI and not something simpler?

The thoughtful question: why is AI the right intervention, and not better profiles, host-curated intros, or a smarter matching algorithm?

Context changes per person, per moment.

A static profile can’t know why you’re attending tonight. Variable, in-context reasoning is AI’s strongest move.

Cold-start is the whole problem.

Most AI matching systems work after. At a 90-minute event, there is no “after.” AI lets us substitute language understanding for behavioral data.

Memory needs synthesis, not storage.

A transcript isn’t memory. A summary that knows why you cared is.

What AI is not doing: replacing THE moment.
The conversations are still yours.
The AI’s job ends when two people start talking.

Solution

Three problems.
Each one solved by AI.

1. Spatial layer: the foundation

Toniq’s substrate isn’t the AI. It’s the room.

The canvas gives you three things a video grid can’t:

Proximity as signal. Standing near someone is a low-cost way of saying I’m interested to talk. Walking away is a low-cost way of saying I’m not interested. Both moves are socially legible without anyone speaking.

Zones as topic gravity. Instead of rooms you commit to, zones pull conversation around themes. You drift between them.

Avatar bubbles as ambient awareness. You can see who’s talking, who’s idle, who’s clustered, without breaking anyone’s flow.

The AI rides on top of this.

It can’t be evaluated independently because the spatial substrate is what makes its suggestions actionable. “Go meet Maria” is meaningless on a Zoom grid. On Toniq, it has coordinates.

2. System: AI as a continuous layer

Most products treat AI as a feature you open.

Toniq treats it as a layer that’s always running, doing four different jobs across four moments of the event.

Before Event

Intent capture: natural language, not a dropdown. The goal is to capture intent the way you’d describe it to a friend.

Output: three ranked introductions, each with a specific reason.

Toniq AI before-event screen capturing attendee intent in natural language

3. Principle, designed (not stated)

AI suggests. User decides. Always.

This sounded like a value statement until I had to build the screens where it lives. Three design decisions made the principle real:

1. The override is louder than the suggestion. Every AI suggestion shows a Not interested control with equal visual weight to Accept. Most products bury the decline. We made it parallel.

2. The system shows its reasoning. “Maria, Design Systems Lead at ABC Corp — because you mentioned design systems in your intent.” The italicized clause is non-optional. Without the why, there’s no informed consent.

3. The AI never initiates a conversation. It will suggest you meet Maria. It will not message Maria for you. The handoff from AI to human happens at the threshold of contact and stays there.

Testing the product and
what we measured

A few rounds of formative testing across the 4 months.

But the numbers are directional, not statistical. Appropriate for a thesis, insufficient for a launch. The next study needs 30+ participants across at least two event types, and the host experience needs its own track.

Getting synthesis of the low fidelity
Getting synthesis of the low fidelity
Card sorting techniques
Card sorting techniques

The pieces that make the product

Toniq is made of a lot of small decisions that add up. From the dashboard to the spatial canvas, the event card with its progress indicator and host detail, the collapsible sidebar that keeps navigation accessible without taking over the screen.

The avatar bubbles show you who's talking without interrupting anyone. Small things, designed carefully.

Toniq UI pieces: progress card, toolbar, and AI chat panelToniq UI pieces: ongoing event card, avatar trio, and personalised picks

Reflection

What I’d do differently

Onboarding through movement, not instruction.

Tutorial overlays got skipped by 4 of 5 testers. The entry zone should teach navigation through navigation — a guided drift that ends when you’re in the main canvas.

An AI transparency layer that scales.

At 8 users, a wrong suggestion is a shrug. At 800, it's a brand problem. The consent and explanation layer needs to be infrastructure, not garnish.

A post-event experience worthy of the event.

The recap is the lightest screen in the system. The moment after an event is when a connection becomes a relationship or disappears. The AI has every input it needs — context, conversation, intent — to make that moment do real work. We didn't ship that yet.

The host product, properly.

Most of our research was attendee-side. The bird's-eye host dashboard and mode-switching were designed from first principles, not from validated need. That's the first thing the next round fixes.

This is an iterative process. This is my personal project. I would love to know your thoughts and feedback. Please email your feedback at Copied! or message me on LinkedIn.

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